Task assignment strategy in LEO-muti-access edge computing based on matching game.
Haoyu WangJianwei AnHao ZhouPublished in: Computing (2023)
Keyphrases
- optimal strategy
- matching algorithm
- matching strategy
- two player games
- image matching
- game theory
- virtual world
- serious games
- graph matching
- edge detection
- matching process
- pattern matching
- access control
- video games
- computer games
- feature matching
- matching scheme
- subpixel accuracy
- evolutionary game
- multi robot
- game playing
- game theoretic
- mixed strategy
- object recognition