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Using and Designing Platforms for In Vivo Educational Experiments.

Joseph Jay WilliamsKorinn OstrowXiaolu XiongElena L. GlassmanJuho KimSamuel G. MaldonadoNa LiJustin ReichNeil T. Heffernan
Published in: L@S (2015)
Keyphrases
  • e learning
  • educational games
  • multimedia
  • learning technologies
  • collaborative virtual environments
  • case study
  • distance education
  • educational technology
  • learning community
  • serious games
  • web based learning