Improvement of Sense of Agency During Upper-Limb Movement for Motor Rehabilitation Using Virtual Reality.
Kei AoyagiWen WenQi AnShunsuke HamasakiHiroshi YamakawaYusuke TamuraAtsushi YamashitaHajime AsamaPublished in: EMBC (2019)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- photorealistic
- augmented reality
- three dimensional
- computer animation
- virtual museum
- collaborative virtual environments
- control system
- multi sensory
- virtual world
- virtual humans
- virtual reality technology
- interactive virtual
- visual data mining
- mobile robot
- data analysis