Login / Signup
A Personal Surround Environment: Projective Display with Correction for Display Surface Geometry and Extreme Lens Distortion.
Tyler Johnson
Florian Gyarfas
Rick Skarbez
Herman Towles
Henry Fuchs
Published in:
VR (2007)
Keyphrases
</>
surface geometry
lens distortion
high quality
camera calibration
signal processing
straight line
perspective projection