Scaffolding Game Design: Towards Tool Support for Planning Open-Ended Projects in an Introductory Game Design Class.
Alexander CardWengran WangChris MartensThomas W. PricePublished in: VL/HCC (2021)
Keyphrases
- game design
- open ended
- tool support
- inquiry learning
- computer games
- educational games
- video games
- software development
- software projects
- learning games
- design process
- learning outcomes
- game play
- case study
- serious games
- design decisions
- trade off
- collaborative learning
- learning environment
- computational thinking
- computer based learning environments
- open source
- mobile devices
- artificial intelligence
- real world