Development and testing of a scale for examining factors affecting the learning experience in the Metaverse.
Emmanuel FokidesPublished in: Comput. Educ. X Real. (2023)
Keyphrases
- factors affecting
- learning experience
- learning tools
- learning process
- learning outcomes
- computer based learning
- e learning
- factors influencing
- mobile learning
- video games
- learning styles
- development process
- learning scenarios
- key factors
- learning resources
- perceived usefulness
- st century
- software engineering
- virtual learning environments
- assessment tool
- learning situations
- learning design
- collaborative learning
- online learning
- higher education
- information quality
- learning technologies
- test cases