GeoGaussian: Geometry-aware Gaussian Splatting for Scene Rendering.
Yanyan LiChenyu LyuYan DiGuangyao ZhaiGim Hee LeeFederico TombariPublished in: CoRR (2024)
Keyphrases
- image based rendering
- view dependent
- d scene
- scene geometry
- real time rendering
- geometric information
- computer graphics
- texture mapping
- graphics hardware
- volume rendering
- depth information
- ambient occlusion
- photorealistic
- stereo vision
- three dimensional
- image based modeling
- volume visualization
- photorealistic rendering
- view synthesis
- multiple cameras
- dynamic scenes
- depth map
- real scenes
- plenoptic function
- image synthesis
- rendered images
- multi view
- image rendering
- light field
- geometric models
- geometric constraints
- light field rendering
- single image
- real time
- virtual view
- video sequences
- calibrated images
- computer vision
- global illumination
- ray casting
- projective geometry
- vision system
- optical flow
- image generation
- volume data
- multiple views
- multiple images
- depth estimation