A Computation Offloading Game for Jointly Managing Local Pre-Processing Time-Length and Priority Selection in Edge Computing.
Yong YuanChangyan YiBing ChenYou ShiJun CaiPublished in: IEEE Trans. Veh. Technol. (2022)
Keyphrases
- efficiently computing
- efficient computation
- game theory
- game playing
- computer games
- game play
- educational games
- edge detector
- video games
- neural network
- fixed length
- edge detection
- resource allocation
- selection algorithm
- multi agent systems
- game design
- multiscale
- game theoretic
- learning algorithm
- genetic algorithm
- game based learning
- multiple scales
- imperfect information
- data sets
- total length
- lagrange interpolation