Towards real time 3D tracking and reconstruction on a GPU using Monte Carlo simulations.
Jairo R. SánchezHugo ÁlvarezDiego BorroPublished in: ISMAR (2010)
Keyphrases
- real time
- monte carlo simulation
- markov chain
- monte carlo
- real time tracking
- graphics hardware
- moving target
- real time rendering
- gpu implementation
- gpu accelerated
- three dimensional
- video rate
- graphics processing units
- detecting and tracking multiple
- camera tracking
- vision system
- high resolution
- machine learning
- surveillance videos
- object tracking
- motion estimation