Realization of a virtual sports training system with parallel wire mechanism.
Tetsuya MorizonoKazuhiro KurahashiSadao KawamuraPublished in: ICRA (1997)
Keyphrases
- virtual environment
- training samples
- virtual world
- parallel computation
- training phase
- parallel processing
- augmented reality
- training set
- data sets
- parallel implementation
- virtual reality
- information systems
- supervised learning
- test set
- three dimensional
- computer vision
- serious games
- training process
- shared memory
- search engine
- neural network
- feedforward neural networks
- real time
- parallel programming
- computer software
- virtual laboratory
- virtual training