Promoting science learning in game-based learning with question prompts and feedback.
Victor LawChing-Huei ChenPublished in: Comput. Educ. (2016)
Keyphrases
- game based learning
- science learning
- learning environment
- virtual world
- learning processes
- grade students
- learning gains
- technology enhanced
- educational games
- learning outcomes
- student learning
- science education
- pilot study
- technology enhanced learning
- game design
- hong kong
- learning process
- digital game based learning
- elementary school
- peer assessment
- science instruction
- serious games
- virtual environment
- game play
- video games
- mobile learning
- high school students
- digital games
- digital educational games
- game playing
- learning activities
- concept mapping
- learning experience
- learning community
- concept maps
- computer games
- collaborative learning
- information technology
- artificial intelligence
- databases