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Designing for spectators and coaches: Social support in pervasive health games for youth.
Erika Shehan Poole
Elsa Eiriksdottir
Andrew D. Miller
Yan Xu
Richard Catrambone
Elizabeth D. Mynatt
Published in:
PervasiveHealth (2013)
Keyphrases
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social support
computer mediated
older adults
questionnaire survey
instant messaging
context aware
video games
social capital
virtual communities
job satisfaction
computing environments
social networks
intelligent environments
educational games
learning community
learning strategies
intelligent systems