Using Educational Robotic Exoskeleton for the Acquisition of Cross-Curricular Competences in Higher Education.
Jesús Lozano-AriasFrancisco Jesús Rodríguez-SedanoMaría-Inmaculada González-AlonsoMiguel Ángel CondePublished in: TEEM (2021)
Keyphrases
- higher education
- learning technologies
- e learning
- tertiary education
- blended learning
- higher education institutions
- lifelong learning
- networked learning
- web based teaching
- technology enhanced
- distance learning
- corporate training
- educational contexts
- open educational resources
- online learning
- hong kong
- m learning
- learning in higher education
- technology enhanced learning
- learning sciences
- learning management systems
- online education
- hybrid learning
- distance education
- online teaching
- project based learning
- educational process
- open university
- educational technology
- learning design
- mobile learning
- problem based learning
- teaching practices
- multi user virtual environments
- educational institutions
- student learning
- emerging technologies
- educational games
- learning community
- face to face instruction
- educational resources
- learning opportunities
- game based learning
- active learning