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Evaluation of a Noninvasive Command Scheme for Upper-Limb Prostheses in a Virtual Reality Reach and Grasp Task.
Rahul R. Kaliki
Rahman Davoodi
Gerald E. Loeb
Published in:
IEEE Trans. Biomed. Eng. (2013)
Keyphrases
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virtual reality
virtual environment
computer graphics
augmented reality
photorealistic
virtual reality technology
virtual museum
three dimensional
multi sensory
virtual humans
computer animation
collaborative virtual environments
interactive virtual
real time
visual data mining
virtual space
machine learning