Interactive video: A bridge between motion and math.
Andrew BoydAndee RubinPublished in: Int. J. Comput. Math. Learn. (1996)
Keyphrases
- interactive video
- space time
- image sequences
- motion analysis
- learning environment
- motion model
- motion parameters
- motion estimation
- motion patterns
- camera motion
- game based learning environment
- optical flow
- moving objects
- interactive learning
- motion segmentation
- motion detection
- human motion
- motion tracking
- object motion
- spatio temporal
- open source
- learning process