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Efficient implementation of breadth first search for general video game playing.

Suguru ItoZikun GuoChun Yin ChuTomohiro HaradaRuck Thawonmas
Published in: GCCE (2016)
Keyphrases
  • efficient implementation
  • game playing
  • breadth first search
  • depth first search
  • video sequences
  • multimedia
  • search algorithm
  • video data
  • multi dimensional
  • computer games
  • attitudes toward
  • search tree