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Approaches and game elements used to tailor digital gamification for learning: A systematic literature review.

Yujia HongNadira SaabWilfried Admiraal
Published in: Comput. Educ. (2024)
Keyphrases
  • literature review
  • learning algorithm
  • learning process
  • serious games
  • learning environment
  • online learning
  • virtual environment
  • game theory
  • computer games
  • game play
  • stochastic games
  • fuzzy theory
  • role playing