Perceptual Tolerance to Motion-To-Photon Latency with Head Movement in Virtual Reality.
Minxia YangJiaqi ZhangLu YuPublished in: PCS (2019)
Keyphrases
- virtual reality
- head movements
- computer animation
- virtual environment
- humanoid robot
- head motion
- computer graphics
- eye gaze
- eye tracking
- facial expressions
- virtual world
- augmented reality
- gaze estimation
- motion estimation
- image sequences
- three dimensional
- virtual humans
- eye movements
- eye tracker
- motion analysis
- optical flow
- human motion
- virtual reality technology
- real time
- face tracking
- interactive virtual
- virtual museum
- moving objects
- feature points
- robust tracking
- multi modal
- motion capture
- motion model
- human computer interaction
- camera motion
- input device
- user interface
- virtual training
- multi camera
- motion parameters
- tangible user interface