Implementation of a Virtual Training Simulator Based on 360° Multi-View Human Action Recognition.
Beom KwonJunghwan KimKyoungoh LeeYang Koo LeeSangjoon ParkSanghoon LeePublished in: IEEE Access (2017)
Keyphrases
- multi view
- action recognition
- view invariant
- single view
- virtual humans
- virtual training
- human activities
- multiple views
- activity recognition
- motion capture
- motion capture data
- human actions
- multiple cameras
- d objects
- depth map
- range images
- three dimensional
- virtual reality
- dynamic scenes
- view synthesis
- computer vision
- semi supervised
- viewpoint
- surface reconstruction
- multiple viewpoints
- virtual environment
- human pose
- spatio temporal
- depth information
- pairwise
- body parts