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Xiang Li
ORCID
Publication Activity (10 Years)
Years Active: 2022-2023
Publications (10 Years): 8
Top Topics
Gesture Recognition
Virtual World
Game Play
Pure Nash Equilibria
Top Venues
CoRR
Proc. ACM Hum. Comput. Interact.
SUI
ACM Trans. Comput. Hum. Interact.
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Publications
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Rakesh Patibanda
,
Aryan Saini
,
Nathalie Overdevest
,
Maria F. Montoya
,
Xiang Li
,
Yuzheng Chen
,
Shreyas Nisal
,
Josh Andres
,
Jarrod Knibbe
,
Elise van den Hoven
,
Florian 'Floyd' Mueller
Fused Spectatorship: Designing Bodily Experiences Where Spectators Become Players.
Proc. ACM Hum. Comput. Interact.
7 (CHI) (2023)
Rakesh Patibanda
,
Christian N. Hill
,
Aryan Saini
,
Xiang Li
,
Yuzheng Chen
,
Andrii Matviienko
,
Jarrod Knibbe
,
Elise van den Hoven
,
Florian 'Floyd' Mueller
Auto-Paizo Games: Towards Understanding the Design of Games That Aim to Unify a Player's Physical Body and the Virtual World.
Proc. ACM Hum. Comput. Interact.
7 (CHI) (2023)
Xiang Li
,
Yuzheng Chen
,
Xiaohang Tang
GesMessages: Using Mid-air Gestures to Manage Notifications.
SUI
(2023)
Florian 'Floyd' Mueller
,
Nathan Arthur Semertzidis
,
Josh Andres
,
Joe Marshall
,
Steve Benford
,
Xiang Li
,
Louise Matjeka
,
Yash Dhanpal Mehta
Toward Understanding the Design of Intertwined Human-Computer Integrations.
ACM Trans. Comput. Hum. Interact.
30 (5) (2023)
Rakesh Patibanda
,
Christian N. Hill
,
Aryan Saini
,
Xiang Li
,
Yuzheng Chen
,
Andrii Matviienko
,
Jarrod Knibbe
,
Elise van den Hoven
,
Florian 'Floyd' Mueller
Auto-Paízo Games: Towards Understanding the Design of Games that Aim to Unify a Player's Physical Body and the Virtual World.
CoRR
(2023)
Xiang Li
,
Yuzheng Chen
,
Xiaohang Tang
GesPlayer: Using Augmented Gestures to Empower Video Players.
ISS Companion
(2022)
Xiang Li
,
Yuzheng Chen
,
Xiaohang Tang
GesPlayer: Using Augmented Gestures to Empower Video Players.
CoRR
(2022)
Susan Dray
,
Elizabeth A. Buie
,
Gillian Crampton Smith
,
Assem Kroma
,
Xiang Li
,
Aaron Marcus
,
Monica Pereira
,
Cuauhtémoc Rivera-Loaiza
,
Janice Rohn
'It changed my life': stories of SIGCHI's influence.
Interactions
29 (6) (2022)