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Sruti Subramanian
ORCID
Publication Activity (10 Years)
Years Active: 2019-2023
Publications (10 Years): 8
Top Topics
Physical Activity
Game Engine
Streaming Services
Inclusive Design
Top Venues
SeGAH
UCAmI (1)
OZCHI
QoMEX
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Publications
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Sruti Subramanian
,
Katrien De Moor
Age-Inclusive Design of Video Streaming Services: Integrating Insights and Design Implications.
UCAmI (1)
(2023)
Sruti Subramanian
,
Katrien De Moor
,
Kamil Koniuch
Investigating Motivational Factors Influencing Users' Consumption of Video Streaming Services: A Human Factor Perspective.
UCAmI (1)
(2023)
Kamil Koniuch
,
Lucjan Janowski
,
Katrien De Moor
,
Michal Wierzchon
,
Sruti Subramanian
The Role of Theoretical Models in Ecologically Valid Studies: the example of a video Quality of Experience model.
QoMEX
(2023)
Sruti Subramanian
,
Katrien De Moor
,
Beatrix Vereijken
,
Yngve Dahl
,
Dag Svanæs
Exploring the Influence of Tech Savviness and Physical Activity in Older Adults Playing an Exergame.
SeGAH
(2022)
Dag Svanæs
,
Andreas Scharvet Lyngby
,
Magnus Bärnhold
,
Terje Røsand
,
Sruti Subramanian
UNITY-Things: An Internet-of-Things Software Framework Integrating Arduino-Enabled Remote Devices with the UNITY Game Engine.
HCI (28)
(2021)
Sruti Subramanian
,
Nina Skjæret-Maroni
,
Yngve Dahl
Systematic Review of Design Guidelines for Full-Body Interactive Games.
Interact. Comput.
32 (4) (2021)
Sruti Subramanian
,
Yngve Dahl
,
Beatrix Vereijken
,
Dag Svanæs
ExerTiles: A Tangible Interactive Physiotherapy Toolkit for Balance Training with Older Adults.
OZCHI
(2020)
Sruti Subramanian
,
Yngve Dahl
,
Nina Skjæret-Maroni
,
Beatrix Vereijken
,
Dag Svanæs
Twelve Ways to Reach for a Star: Player Movement Strategies in a Whole-Body Exergame.
SeGAH
(2019)