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UNITY-Things: An Internet-of-Things Software Framework Integrating Arduino-Enabled Remote Devices with the UNITY Game Engine.

Dag SvanæsAndreas Scharvet LyngbyMagnus BärnholdTerje RøsandSruti Subramanian
Published in: HCI (28) (2021)
Keyphrases
  • mobile devices
  • game engine
  • real time
  • software architecture
  • learning algorithm
  • user interface
  • learning process
  • software development
  • serious games