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Simon Warsinsky
ORCID
Publication Activity (10 Years)
Years Active: 2020-2024
Publications (10 Years): 8
Top Topics
Behave Differently
Preference Models
Information Systems
Positive And Negative Feedback
Top Venues
HICSS
DESRIST
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Publications
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Philipp A. Toussaint
,
Simon Warsinsky
,
Manuel Schmidt-Kraepelin
,
Scott Thiebes
,
Ali Sunyaev
Designing Gamification Concepts for Expert Explainable Artificial Intelligence Evaluation Tasks: A Problem Space Exploration.
HICSS
(2024)
Manuel Schmidt-Kraepelin
,
Maroua Ben Ayed
,
Simon Warsinsky
,
Shanshan Hu
,
Scott Thiebes
,
Ali Sunyaev
Leaderboards in Gamified Information Systems for Health Behavior Change: The Role of Positioning, Psychological Needs, and Gamification User Types.
HICSS
(2024)
Shanshan Hu
,
Aylin Usta
,
Manuel Schmidt-Kraepelin
,
Simon Warsinsky
,
Scott Thiebes
,
Ali Sunyaev
Be Mindful of User Preferences: An Explorative Study on Game Design Elements in Mindfulness Applications.
HICSS
(2023)
Florian Leiser
,
Simon Warsinsky
,
Marie Daum
,
Manuel Schmidt-Kraepelin
,
Scott Thiebes
,
Martin Wagner
,
Ali Sunyaev
Understanding the Role of Expert Intuition in Medical Image Annotation: A Cognitive Task Analysis Approach.
HICSS
(2023)
Manuel Schmidt-Kraepelin
,
Simon Warsinsky
,
Scott Thiebes
,
Ali Sunyaev
Conceptualizing Narratives in Gamified Information Systems.
HICSS
(2022)
Simon Warsinsky
,
Manuel Schmidt-Kraepelin
,
Scott Thiebes
,
Martin Wagner
,
Ali Sunyaev
Gamified Expert Annotation Systems: Meta-Requirements and Tentative Design.
DESRIST
(2022)
Simon Warsinsky
,
Manuel Schmidt-Kraepelin
,
Scott Thiebes
,
Ali Sunyaev
Are Gamification Projects Different? An Exploratory Study on Software Project Risks for Gamified Health Behavior Change Support Systems.
HICSS
(2021)
Manuel Schmidt-Kraepelin
,
Simon Warsinsky
,
Scott Thiebes
,
Ali Sunyaev
The Role of Gamification in Health Behavior Change: A Review of Theory-driven Studies.
HICSS
(2020)