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Sammy Rogmans
Publication Activity (10 Years)
Years Active: 2007-2016
Publications (10 Years): 4
Top Topics
Gaussian Filtering
Depth Map
Light Field Rendering
Free Viewpoint
Top Venues
SIGMAP
VISAPP (3)
3DTV-Conference
IC3D
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Publications
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Rajesh Chenchu
,
Nick Michiels
,
Sammy Rogmans
,
Philippe Bekaert
Simplification of Moving 3D Scene Data on GPU.
SIGMAP
(2016)
Rajesh Chenchu
,
Lode Jorissen
,
Sammy Rogmans
,
Philippe Bekaert
Interactive view point transition on synchronised video streams.
IC3D
(2015)
Thomas Kovac
,
Sammy Rogmans
,
Frank Van Reeth
Computing Corpus Callosum as Biomarker for Degenerative Disorders.
VISAPP (3)
(2015)
Lode Jorissen
,
Patrik Goorts
,
Sammy Rogmans
,
Gauthier Lafruit
,
Philippe Bekaert
Multi-camera epipolar plane image feature detection for robust view synthesis.
3DTV-Conference
(2015)
Lode Jorissen
,
Patrik Goorts
,
Bram Bex
,
Nick Michiels
,
Sammy Rogmans
,
Philippe Bekaert
,
Gauthier Lafruit
A qualitative comparison of MPEG view synthesis and light field rendering.
3DTV-Conference
(2014)
Patrik Goorts
,
Steven Maesen
,
Maarten Dumont
,
Sammy Rogmans
,
Philippe Bekaert
Free Viewpoint Video for Soccer using Histogram-based Validity Maps in Plane Sweeping.
VISAPP (3)
(2014)
Patrik Goorts
,
Cosmin Ancuti
,
Maarten Dumont
,
Sammy Rogmans
,
Philippe Bekaert
Real-time Video-based View Interpolation of Soccer Events using Depth-selective Plane Sweeping.
VISAPP (2)
(2013)
Patrik Goorts
,
Steven Maesen
,
Maarten Dumont
,
Sammy Rogmans
,
Philippe Bekaert
Optimal Distribution of Computational Power in Free Viewpoint Interpolation by Depth Hypothesis Density Adaptation in Plane Sweeping.
ICETE (Selected Papers)
(2013)
Patrik Goorts
,
Steven Maesen
,
Maarten Dumont
,
Sammy Rogmans
,
Philippe Bekaert
Optimization of Free Viewpoint Interpolation by Applying Adaptive Depth Plane Distributions in Plane Sweeping - A Histogram-based Approach to a Non-uniform Plane Distribution.
SIGMAP
(2013)
Patrik Goorts
,
Sammy Rogmans
,
Philippe Bekaert
Raw Camera Image Demosaicing using Finite Impulse Response Filtering on Commodity GPU Hardware using CUDA.
SIGMAP
(2012)
Maarten Dumont
,
Sammy Rogmans
,
Steven Maesen
,
Karel Frederix
,
Johannes Taelman
,
Philippe Bekaert
A Spatial Immersive Office Environment for Computer-supported Collaborative Work - Moving towards the Office of the Future.
SIGMAP
(2011)
Patrik Goorts
,
Sammy Rogmans
,
Steven Vanden Eynde
,
Philippe Bekaert
Practical Examples of GPU Computing Optimization Principles.
SIGMAP
(2010)
Patrik Goorts
,
Sammy Rogmans
,
Philippe Bekaert
Optimal Data Distribution for Versatile Finite Impulse Response Filtering on Next-Generation Graphics Hardware Using CUDA.
ICPADS
(2009)
Sammy Rogmans
,
Philippe Bekaert
,
Gauthier Lafruit
A High-level Kernel Transformation Rule Set for Efficient Caching on Graphics Hardware - Increasing Streaming Execution Performance with Minimal Design Effort.
SIGMAP
(2009)
Jiangbo Lu
,
Sammy Rogmans
,
Gauthier Lafruit
,
Francky Catthoor
Stream-Centric Stereo Matching and View Synthesis: A High-Speed Approach on GPUs.
IEEE Trans. Circuits Syst. Video Technol.
19 (11) (2009)
Sammy Rogmans
,
Jiangbo Lu
,
Philippe Bekaert
,
Gauthier Lafruit
Real-time stereo-based view synthesis algorithms: A unified framework and evaluation on commodity GPUs.
Signal Process. Image Commun.
24 (1-2) (2009)
Sammy Rogmans
,
Maarten Dumont
,
Tom Cuypers
,
Gauthier Lafruit
,
Philippe Bekaert
Complexity Reduction of Real-time Depth Scanning on Graphics Hardware.
VISAPP (1)
(2009)
Maarten Dumont
,
Sammy Rogmans
,
Steven Maesen
,
Philippe Bekaert
Optimized Two-Party Video Chat with Restored Eye Contact Using Graphics Hardware.
ICETE (Selected Papers)
(2008)
Maarten Dumont
,
Steven Maesen
,
Sammy Rogmans
,
Philippe Bekaert
A Prototype for Practical Eye-Gaze Corrected Video Chat on Graphics Hardware.
SIGMAP
(2008)
Jiangbo Lu
,
Sammy Rogmans
,
Gauthier Lafruit
,
Francky Catthoor
High-Speed Stream-Centric Dense Stereo and View Synthesis on Graphics Hardware.
MMSP
(2007)
Jiangbo Lu
,
Sammy Rogmans
,
Gauthier Lafruit
,
Francky Catthoor
Real-Time Stereo Correspondence using a Truncated Separable Laplacian Kernel Approximation on Graphics Hardware.
ICME
(2007)