A Prototype for Practical Eye-Gaze Corrected Video Chat on Graphics Hardware.
Maarten DumontSteven MaesenSammy RogmansPhilippe BekaertPublished in: SIGMAP (2008)
Keyphrases
- graphics hardware
- eye gaze
- video teleconferencing
- eye contact
- real time
- eye movements
- eye tracking
- texture mapping
- video streams
- video sequences
- video data
- processing speed
- video frames
- eye tracker
- image based rendering
- gaze direction
- computer graphics
- graphics processing units
- general purpose
- facial expressions
- user interface