​
Login / Signup
Richard Davison
Publication Activity (10 Years)
Years Active: 2011-2022
Publications (10 Years): 4
Top Topics
Video Games
Global Illumination
Sensing Devices
Moving Shadow
Top Venues
SAC
Digital Health
Concurr. Comput. Pract. Exp.
VISIGRAPP (1: GRAPP)
</>
Publications
</>
Rathin Chandra Shit
,
Suraj Sharma
,
Paul A. Watters
,
Kumar Yelamarthi
,
Biswajeet Pradhan
,
Richard Davison
,
Graham Morgan
,
Deepak Puthal
Privacy-preserving cooperative localization in vehicular edge computing infrastructure.
Concurr. Comput. Pract. Exp.
34 (14) (2022)
Qi Shen
,
Craig Sharp
,
Richard Davison
,
Gary Ushaw
,
Rajiv Ranjan
,
Albert Y. Zomaya
,
Graham Morgan
A general purpose contention manager for software transactions on the GPU.
J. Parallel Distributed Comput.
139 (2020)
Igor Aherne
,
Richard Davison
,
Gary Ushaw
,
Graham Morgan
Adoption of Sparse 3D Textures for Voxel Cone Tracing in Real Time Global Illumination.
VISIGRAPP (1: GRAPP)
(2020)
Ana Mihut
,
Richard Davison
,
Gary Ushaw
,
Graham Morgan
Lighting and Shadow Techniques for Realistic 3D Synthetic Object Compositing in Images.
ICDSP
(2018)
Gary Ushaw
,
Richard Davison
,
Janet A. Eyre
,
Graham Morgan
Benchmarking motion sensing devices for rehabilitative gaming.
SAC
(2015)
Gary Ushaw
,
Richard Davison
,
Janet A. Eyre
,
Graham Morgan
Adopting Best Practices from the Games Industry in Development of Serious Games for Health.
Digital Health
(2015)
S. Graziadio
,
Richard Davison
,
K. Shalabi
,
K. M. A. Sahota
,
Gary Ushaw
,
Graham Morgan
,
J. A. Eyre
Bespoke video games to provide early response markers to identify the optimal strategies for maximizing rehabilitation.
SAC
(2014)
Ben Kenwright
,
Richard Davison
,
Graham Morgan
Dynamic Balancing and Walking for Real-Time 3D Characters.
MIG
(2011)