Login / Signup
Riccardo Sioni
ORCID
Publication Activity (10 Years)
Years Active: 2012-2019
Publications (10 Years): 7
Top Topics
Laser Pointer
Pupil Size
Virtual Reality
Video Games
Top Venues
Int. J. Hum. Comput. Stud.
Comput. Hum. Behav.
Computer
Int. J. Hum. Comput. Interact.
</>
Publications
</>
Luca Chittaro
,
Riccardo Sioni
Selecting Menu Items in Mobile Head-Mounted Displays: Effects of Selection Technique and Active Area.
Int. J. Hum. Comput. Interact.
35 (16) (2019)
Luca Chittaro
,
Riccardo Sioni
Existential video games: Proposal and evaluation of an interactive reflection about death.
Entertain. Comput.
26 (2018)
Stefano Burigat
,
Luca Chittaro
,
Riccardo Sioni
Mobile Three-Dimensional Maps for Wayfinding in Large and Complex Buildings: Empirical Comparison of First-Person Versus Third-Person Perspective.
IEEE Trans. Hum. Mach. Syst.
47 (6) (2017)
Luca Chittaro
,
Riccardo Sioni
,
Cristiano Crescentini
,
Franco Fabbro
Mortality salience in virtual reality experiences and its effects on users' attitudes towards risk.
Int. J. Hum. Comput. Stud.
101 (2017)
Cristiano Crescentini
,
Luca Chittaro
,
Viviana Capurso
,
Riccardo Sioni
,
Franco Fabbro
Psychological and physiological responses to stressful situations in immersive virtual reality: Differences between users who practice mindfulness meditation and controls.
Comput. Hum. Behav.
59 (2016)
Luca Chittaro
,
Riccardo Sioni
Serious games for emergency preparedness: Evaluation of an interactive vs. a non-interactive simulation of a terror attack.
Comput. Hum. Behav.
50 (2015)
Riccardo Sioni
,
Luca Chittaro
Stress Detection Using Physiological Sensors.
Computer
48 (10) (2015)
Luca Chittaro
,
Riccardo Sioni
Evaluating mobile apps for breathing training: The effectiveness of visualization.
Comput. Hum. Behav.
40 (2014)
Luca Chittaro
,
Riccardo Sioni
Affective computing vs. affective placebo: Study of a biofeedback-controlled game for relaxation training.
Int. J. Hum. Comput. Stud.
72 (8-9) (2014)
Luca Chittaro
,
Riccardo Sioni
Exploring Eye-Blink Startle Response as a Physiological Measure for Affective Computing.
ACII
(2013)
Luca Chittaro
,
Riccardo Sioni
Killing Non-Human Animals in Video Games: A Study on User Experience and Desensitization to Violence Aspects.
PsychNology J.
10 (3) (2012)
Luca Chittaro
,
Riccardo Sioni
An electromyographic study of a laser pointer-style device vs. mouse and keyboard in an object arrangement task on a large screen.
Int. J. Hum. Comput. Stud.
70 (3) (2012)
Luca Chittaro
,
Riccardo Sioni
Turning the Classic Snake Mobile Game into a Location-Based Exergame that Encourages Walking.
PERSUASIVE
(2012)