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Marco Pleines
Publication Activity (10 Years)
Years Active: 2019-2023
Publications (10 Years): 10
Top Topics
Action Models
Partially Observable
Reinforcement Learning
Top Venues
CoRR
CoG
ICLR
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Publications
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Marco Pleines
,
Matthias Pallasch
,
Frank Zimmer
,
Mike Preuss
Memory Gym: Partially Observable Challenges to Memory-Based Agents in Endless Episodes.
CoRR
(2023)
Marco Pleines
,
Matthias Pallasch
,
Frank Zimmer
,
Mike Preuss
Memory Gym: Partially Observable Challenges to Memory-Based Agents.
ICLR
(2023)
Marco Pleines
,
Konstantin Ramthun
,
Yannik Wegener
,
Hendrik Meyer
,
Matthias Pallasch
,
Sebastian Prior
,
Jannik Drögemüller
,
Leon Büttinghaus
,
Thilo Röthemeyer
,
Alexander Kaschwig
,
Oliver Chmurzynski
,
Frederik Rohkrähmer
,
Roman Kalkreuth
,
Frank Zimmer
,
Mike Preuss
On the Verge of Solving Rocket League using Deep Reinforcement Learning and Sim-to-sim Transfer.
CoRR
(2022)
Jonas Schumacher
,
Marco Pleines
Improving Bidding and Playing Strategies in the Trick-Taking game Wizard using Deep Q-Networks.
CoRR
(2022)
Marco Pleines
,
Konstantin Ramthun
,
Yannik Wegener
,
Hendrik Meyer
,
Matthias Pallasch
,
Sebastian Prior
,
Jannik Drögemüller
,
Leon Büttinghaus
,
Thilo Röthemeyer
,
Alexander Kaschwig
,
Oliver Chmurzynski
,
Frederik Rohkrähmer
,
Roman Kalkreuth
,
Frank Zimmer
,
Mike Preuss
On the Verge of Solving Rocket League using Deep Reinforcement Learning and Sim-to-sim Transfer.
CoG
(2022)
Marco Pleines
,
Matthias Pallasch
,
Frank Zimmer
,
Mike Preuss
Generalization, Mayhems and Limits in Recurrent Proximal Policy Optimization.
CoRR
(2022)
Jonas Schumacher
,
Marco Pleines
Improving Bidding and Playing Strategies in the Trick-Taking game Wizard using Deep Q-Networks.
CoG
(2022)
Marco Pleines
,
Jenia Jitsev
,
Mike Preuss
,
Frank Zimmer
Obstacle Tower Without Human Demonstrations: How Far a Deep Feed-Forward Network Goes with Reinforcement Learning.
CoRR
(2020)
Marco Pleines
,
Jenia Jitsev
,
Mike Preuss
,
Frank Zimmer
Obstacle Tower Without Human Demonstrations: How Far a Deep Feed-Forward Network Goes with Reinforcement Learning.
CoG
(2020)
Marco Pleines
,
Frank Zimmer
,
Vincent-Pierre Berges
Action Spaces in Deep Reinforcement Learning to Mimic Human Input Devices.
CoG
(2019)