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Lee Lisle
Publication Activity (10 Years)
Years Active: 2018-2023
Publications (10 Years): 20
Top Topics
Multimedia
Eye Gaze
Augmented Reality
Sensemaking
Top Venues
ISMAR
VR Workshops
VR
Frontiers Virtual Real.
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Publications
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Kylie Davidson
,
Lee Lisle
,
Kirsten Whitley
,
Doug A. Bowman
,
Chris North
Exploring the Evolution of Sensemaking Strategies in Immersive Space to Think.
IEEE Trans. Vis. Comput. Graph.
29 (12) (2023)
Lee Lisle
,
Kylie Davidson
,
J. K. Edward Gitre
,
Chris North
,
Doug A. Bowman
Different realities: a comparison of augmented and virtual reality for the sensemaking process.
Frontiers Virtual Real.
4 (2023)
Lee Lisle
,
Kylie Davidson
,
Leonardo Pavanatto
,
Ibrahim Asadullah Tahmid
,
Chris North
,
Doug A. Bowman
Spaces to Think: A Comparison of Small, Large, and Immersive Displays for the Sensemaking Process.
ISMAR
(2023)
Kylie Davidson
,
Lee Lisle
,
Ibrahim Asadullah Tahmid
,
Kirsten Whitley
,
Chris North
,
Doug A. Bowman
Uncovering Best Practices in Immersive Space to Think.
ISMAR
(2023)
Ibrahim Asadullah Tahmid
,
Lee Lisle
,
Kylie Davidson
,
Kirsten Whitley
,
Chris North
,
Doug A. Bowman
Evaluating the Feasibility of Predicting Information Relevance During Sensemaking with Eye Gaze Data.
ISMAR
(2023)
Ibrahim Asadullah Tahmid
,
Francielly Rodrigues
,
Alexander Giovannelli
,
Lee Lisle
,
Jerald Thomas
,
Doug A. Bowman
CoLT: Enhancing Collaborative Literature Review Tasks with Synchronous and Asynchronous Awareness Across the Reality-Virtuality Continuum.
ISMAR-Adjunct
(2023)
Ibrahim Asadullah Tahmid
,
Lee Lisle
,
Kylie Davidson
,
Chris North
,
Doug A. Bowman
Evaluating the Benefits of Explicit and Semi-Automated Clusters for Immersive Sensemaking.
ISMAR
(2022)
Alexander Giovannelli
,
Lee Lisle
,
Doug A. Bowman
Exploring the Impact of Visual Information on Intermittent Typing in Virtual Reality.
ISMAR
(2022)
Lee Lisle
,
Feiyu Lu
,
Shakiba Davari
,
Ibrahim Asadullah Tahmid
,
Alexander Giovannelli
,
Cory Ilo
,
Leonardo Pavanatto
,
Lei Zhang
,
Luke Schlueter
,
Doug A. Bowman
Clean the Ocean: An Immersive VR Experience Proposing New Modifications to Go-Go and WiM Techniques.
VR Workshops
(2022)
Lei Zhang
,
Feiyu Lu
,
Ibrahim Asadullah Tahmid
,
Shakiba Davari
,
Lee Lisle
,
Nicolas Gutkowski
,
Luke Schlueter
,
Doug A. Bowman
Fantastic Voyage 2021: Using Interactive VR Storytelling to Explain Targeted COVID-19 Vaccine Delivery to Antigen-presenting Cells.
VR Workshops
(2021)
Lee Lisle
,
Kylie Davidson
,
J. K. Edward Gitre
,
Chris North
,
Doug A. Bowman
Sensemaking Strategies with Immersive Space to Think.
VR
(2021)
Feiyu Lu
,
Shakiba Davari
,
Lee Lisle
,
Yuan Li
,
Doug A. Bowman
Glanceable AR: Evaluating Information Access Methods for Head-Worn Augmented Reality.
VR
(2020)
Lee Lisle
,
Xiaoyu Chen
,
J. K. Edward Gitre
,
Chris North
,
Doug A. Bowman
Evaluating the Benefits of the Immersive Space to Think.
VR Workshops
(2020)
Lee Lisle
[DC] The Immersive Space to Think: Immersive Analytics for Multimedia Data.
VR Workshops
(2020)
Wallace Santos Lages
,
Yuan Li
,
Lee Lisle
,
Tobias Höllerer
,
Doug A. Bowman
Enhanced Geometric Techniques for Point Marking in Model-Free Augmented Reality.
ISMAR
(2019)
Wallace Santos Lages
,
Yuan Li
,
Lee Lisle
,
Feiyu Lu
,
Tobias Höllerer
,
Doug A. Bowman
Enhanced Geometric Techniques for Point Marking in Model-Free Augmented Reality.
VR
(2019)
Lee Lisle
,
Coleman Merenda
,
Kyle Tanous
,
Hyungil Kim
,
Joseph L. Gabbard
,
Doug A. Bowman
Effects of Volumetric Augmented Reality Displays on Human Depth Judgments: Implications for Heads-Up Displays in Transportation.
Int. J. Mob. Hum. Comput. Interact.
11 (2) (2019)
Shakiba Davari
,
Yuan Li
,
Lee Lisle
,
Feiyu Lu
,
Lei Zhang
,
Leslie Blustein
,
Xueting Feng
,
Brianna Gabaldon
,
Marc Kwiatkowski
,
Doug A. Bowman
Save the Space Elevator: An Escape Room Scenario Involving Passive Haptics in Mixed Reality.
VR
(2019)
Divit P. Singh
,
Lee Lisle
,
T. M. Murali
,
Kurt Luther
CrowdLayout: Crowdsourced Design and Evaluation of Biological Network Visualizations.
CHI
(2018)
Lee Lisle
,
Kyle Tanous
,
Hyungil Kim
,
Joseph L. Gabbard
,
Doug A. Bowman
Effect of Volumetric Displays on Depth Perception in Augmented Reality.
AutomotiveUI
(2018)