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Killian Poinsot
Publication Activity (10 Years)
Years Active: 2020-2022
Publications (10 Years): 5
Top Topics
Immersive Virtual Environments
Social Presence
Positive Effects
Computer Mediated
Top Venues
Digit. Creativity
ICAT-EGVE
VR Workshops
Comput. Graph.
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Publications
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Killian Poinsot
,
Geoffrey Gorisse
,
Olivier Christmann
,
Sylvain Fleury
,
Simon Richir
Effect of Social Actors Perceived Agency on Social Presence in Computer-Mediated Communication.
Adv. Hum. Comput. Interact.
2022 (2022)
Charlotte Dubosc
,
Geoffrey Gorisse
,
Olivier Christmann
,
Sylvain Fleury
,
Killian Poinsot
,
Simon Richir
Impact of avatar facial anthropomorphism on body ownership, attractiveness and social presence in collaborative tasks in immersive virtual environments.
Comput. Graph.
101 (2021)
Charlotte Dubosc
,
Geoffrey Gorisse
,
Olivier Christmann
,
Sylvain Fleury
,
Killian Poinsot
,
Simon Richir
Impact of Avatar Anthropomorphism and Task Type on Social Presence in Immersive Collaborative Virtual Environments.
VR Workshops
(2021)
Sylvain Fleury
,
Rishi Vanukuru
,
Charles Mille
,
Killian Poinsot
,
Aurélien Agnès
,
Simon Richir
CRUX: a creativity and user experience model.
Digit. Creativity
32 (2) (2021)
Geoffrey Gorisse
,
Charlotte Dubosc
,
Olivier Christmann
,
Sylvain Fleury
,
Killian Poinsot
,
Simon Richir
Effect of Avatar Anthropomorphism on Body Ownership, Attractiveness and Collaboration in Immersive Virtual Environments.
ICAT-EGVE
(2020)