Impact of Avatar Anthropomorphism and Task Type on Social Presence in Immersive Collaborative Virtual Environments.
Charlotte DuboscGeoffrey GorisseOlivier ChristmannSylvain FleuryKillian PoinsotSimon RichirPublished in: VR Workshops (2021)
Keyphrases
- virtual reality
- collaborative virtual environments
- virtual world
- social presence
- human computer interaction
- virtual environment
- social interaction
- image processing
- learning environment
- positive effects
- computer mediated
- learning algorithm
- instant messaging
- three dimensional
- significantly higher
- distance learning
- social learning
- computer vision
- computer graphics
- active learning