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Kei Takada
ORCID
Publication Activity (10 Years)
Years Active: 2015-2020
Publications (10 Years): 5
Top Topics
Alpha Beta Pruning
Convolutional Neural Network
Evaluation Function
Tree Search
Top Venues
J. Int. Comput. Games Assoc.
ACG
CGW@IJCAI
TAAI
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Publications
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Kei Takada
,
Hiroyuki Iizuka
,
Masahito Yamamoto
Reinforcement Learning to Create Value and Policy Functions Using Minimax Tree Search in Hex.
IEEE Trans. Games
12 (1) (2020)
Chao Gao
,
Kei Takada
,
Ryan Hayward
Hex 2018: MoHex3HNN over DeepEzo.
J. Int. Comput. Games Assoc.
41 (1) (2019)
Ryan Hayward
,
Jakub Pawlewicz
,
Kei Takada
,
Ton van der Valk
Mohex Wins 2015 Hex 11×11 and Hex 13×13 Tournaments.
J. Int. Comput. Games Assoc.
39 (1) (2017)
Kei Takada
,
Hiroyuki Iizuka
,
Masahito Yamamoto
Computer Hex Algorithm Using a Move Evaluation Method Based on a Convolutional Neural Network.
CGW@IJCAI
(2017)
Kei Takada
,
Hiroyuki Iizuka
,
Masahito Yamamoto
Reinforcement Learning for Creating Evaluation Function Using Convolutional Neural Network in Hex.
TAAI
(2017)
Kei Takada
,
Masaya Honjo
,
Hiroyuki Iizuka
,
Masahito Yamamoto
Developing Computer Hex Using Global and Local Evaluation Based on Board Network Characteristics.
ACG
(2015)