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Justus Beyer
Publication Activity (10 Years)
Years Active: 2013-2015
Publications (10 Years): 0
Top Topics
Mobile Apps
Game Players
Evaluation Method
User Behavior
Top Venues
QoMEX
NETGAMES
Prax. Inf.verarb. Kommun.
ICME Workshops
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Publications
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Justus Beyer
,
Richard Varbelow
,
Jan-Niklas Antons
,
Sebastian Möller
Using electroencephalography and subjective self-assessment to measure the influence of quality variations in cloud gaming.
QoMEX
(2015)
Justus Beyer
,
Richard Varbelow
Stream-A-Game: An open-source mobile Cloud Gaming platform.
NETGAMES
(2015)
Sebastian Möller
,
Jan-Niklas Antons
,
Justus Beyer
,
Sebastian Egger
,
Elena Nuñez Castellar
,
Lea Skorin-Kapov
,
Mirko Suznjevic
Towards a new ITU-T recommendation for subjective methods evaluating gaming QoE.
QoMEX
(2015)
Justus Beyer
,
Richard Varbelow
,
Jan-Niklas Antons
,
Steffen Zander
A method for feedback delay measurement using a low-cost Arduino microcontroller: Lesson learned: Delay influenced by video bitrate and game-level.
QoMEX
(2015)
Mirko Suznjevic
,
Justus Beyer
,
Lea Skorin-Kapov
,
Sebastian Möller
,
Nikola Sorsa
Towards understanding the relationship between game type and network traffic for cloud gaming.
ICME Workshops
(2014)
Justus Beyer
,
Sebastian Möller
Assessing the Impact of Game Type, Display Size and Network Delay on Mobile Gaming QoE.
Prax. Inf.verarb. Kommun.
37 (4) (2014)
Sebastian Möller
,
Tilo Westermann
,
Justus Beyer
,
Ralf Reichmuth
Exploring User Behavior and Preferences in the Wild with Mobile Apps: Lessons Learned from Four Case Studies.
SITIS
(2014)
Justus Beyer
,
Viktor Miruchna
,
Sebastian Möller
Assessing the impact of display size, game type, and usage context on mobile gaming QOE.
QoMEX
(2014)
Sebastian Möller
,
Steven Schmidt
,
Justus Beyer
Gaming taxonomy: An overview of concepts and evaluation methods for computer gaming QoE.
QoMEX
(2013)