Towards understanding the relationship between game type and network traffic for cloud gaming.
Mirko SuznjevicJustus BeyerLea Skorin-KapovSebastian MöllerNikola SorsaPublished in: ICME Workshops (2014)
Keyphrases
- network traffic
- computer games
- intrusion detection
- educational games
- video games
- anomaly detection
- game play
- intrusion detection system
- traffic data
- traffic volume
- network management
- network security
- computer networks
- network intrusion detection
- serious games
- internet traffic
- mobile games
- network bandwidth
- game based learning
- game players
- traffic analysis
- network monitoring
- cloud computing
- network resources
- network traffic data
- detecting anomalous
- traffic patterns
- machine learning
- long range dependence
- web caching
- digital games
- online game
- game playing
- virtual machine