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Hugh McCabe
Publication Activity (10 Years)
Years Active: 2005-2019
Publications (10 Years): 3
Top Topics
Computer Generated
Human Problem Solving
Interactive Narrative
Sensory Systems
Top Venues
GEM
ARTECH
UDHEIT
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Publications
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Hugh McCabe
We Have Always Been Virtual: Gilles Deleuze and the Computer-Generated Image.
ARTECH
(2019)
Hugh McCabe
Civil War: A Board Game as Pedagogy and Critique.
UDHEIT
(2018)
Nina Lyons
,
Matt Smith
,
Hugh McCabe
Sensory Seduction & Narrative Pull.
GEM
(2018)
Graham Whelan
,
George Kelly
,
Hugh McCabe
Roll your own city.
DIMEA
(2008)
George Kelly
,
Hugh McCabe
Interactive city generation methods.
SIGGRAPH Posters
(2007)
George Kelly
,
Hugh McCabe
Interactive generation of cities for real-time applications.
SIGGRAPH Research Posters
(2006)
Ross Graham
,
Hugh McCabe
,
Stephen Sheridan
Realistic Agent Movement in Dynamic Game Environments.
DiGRA Conference
(2005)
James Kneafsey
,
Hugh McCabe
CameraBots: Cinematography for Games with Non-Player Characters as Camera Operators.
DiGRA Conference
(2005)