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Gray Atherton
ORCID
Publication Activity (10 Years)
Years Active: 2021-2024
Publications (10 Years): 4
Top Topics
Dependent Variables
Mixed Reality
Computer Generated Imagery
Video Games
Top Venues
New Media Soc.
Presence Teleoperators Virtual Environ.
Comput. Hum. Behav.
CHI Extended Abstracts
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Publications
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Liam Cross
,
Linda K. Kaye
,
Juris Savostijanovs
,
Neil McLatchie
,
Matthew Johnston
,
Liam Whiteman
,
Robyn Mooney
,
Gray Atherton
Gendered violence and sexualized representations in video games: (Lack of) effect on gender-related attitudes.
New Media Soc.
26 (3) (2024)
Olga Gali
,
Sena Beste Ercan
,
Deniz Hepdogan
,
Gray Atherton
,
Liam Cross
,
Narcís Parés
DragonIce, an Initial Full-Body Mixed Reality Experience to Facilitate Interpersonal Synchrony in Children.
CHI Extended Abstracts
(2024)
Olga Gali
,
Sena Beste Ercan
,
Gray Atherton
,
Liam Cross
,
Batuhan Sayis
,
Pamela Heaton
,
Narcís Parés
Mediating Interpersonal Synchronization in Children through a Full-Body Mixed Reality System: Analysis of the Pre-Interactive Mandala Experience.
Presence Teleoperators Virtual Environ.
32 (2023)
Tracey Connolly
,
Gray Atherton
,
Liam Cross
,
Andrea Piovesan
,
Linda K. Kaye
The wild west of measurement: Exploring problematic technology use cut off scores and their relation to psychosocial and behavioural outcomes in adolescence.
Comput. Hum. Behav.
125 (2021)