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Eric Velleman
Publication Activity (10 Years)
Years Active: 2004-2017
Publications (10 Years): 3
Top Topics
Government Organizations
Progressive Sampling
Reading Comprehension
Web Accessibility
Top Venues
DSAI
Univers. Access Inf. Soc.
HCI (7)
ASSETS
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Publications
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Eric Velleman
,
Inge Nahuis
,
Thea van der Geest
Factors explaining adoption and implementation processes for web accessibility standards within eGovernment systems and organizations.
Univers. Access Inf. Soc.
16 (1) (2017)
Jobke Wentzel
,
Eric Velleman
,
Thea van der Geest
Wearables for all: development of guidelines to stimulate accessible wearable technology design.
W4A
(2016)
Jobke Wentzel
,
Eric Velleman
,
Thea van der Geest
Developing Accessibility Design Guidelines for Wearables: Accessibility Standards for Multimodal Wearable Devices.
HCI (7)
(2016)
Eric Velleman
,
Thea van der Geest
Online Test Tool to Determine the CEFR Reading Comprehension Level of Text.
DSAI
(2013)
Thea van der Geest
,
Eric Velleman
Easy-to-read Meets Accessible Web in the E-government Context.
DSAI
(2013)
Eric Velleman
,
Thea van der Geest
Page sample size in web accessibility testing: how many pages is enough?
ASSETS
(2013)
Klaus Miesenberger
,
Eric Velleman
,
David Crombie
,
Helen Petrie
,
Jenny S. Darzentas
,
Carlos A. Velasco
The eAccess+ Network: Enhancing the Take-Up of eAccessibility in Europe.
ICCHP (1)
(2012)
Stephan Corvers
,
Loïc Martínez Normand
,
Clas Thorén
,
Enrique Varela
,
Eric Velleman
,
Klaus Peter Wegge
Conformity Assessment in the Public Procurement of Accessible ICT.
HCI (5)
(2009)
Annika Nietzio
,
Christophe Strobbe
,
Eric Velleman
The Unified Web Evaluation Methodology (UWEM) 1.2 for WCAG 1.0.
ICCHP
(2008)
Eric Velleman
,
Christophe Strobbe
,
Johannes Koch
,
Carlos A. Velasco
,
Mikael Snaprud
A Unified Web Evaluation Methodology Using WCAG.
HCI (7)
(2007)
Eric Velleman
Evaluation Methodology and Quality Mark for Web Accessibility.
ICCHP
(2004)
Eric Velleman
,
Richard van Tol
,
Sander Huiberts
,
Hugo Verwey
3D Shooting Games, Multimodal Games, Sound Games and More Working Examples of the Future of Games for the Blind.
ICCHP
(2004)