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Craig A. Anderson
ORCID
Publication Activity (10 Years)
Years Active: 2014-2018
Publications (10 Years): 4
Top Topics
Wiener Filter
Speech Enhancement
Video Games
Spatial Correlation
Top Venues
Comput. Hum. Behav.
IEEE ACM Trans. Audio Speech Lang. Process.
SSP
Commun. Res.
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Publications
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Johnie J. Allen
,
Craig A. Anderson
Satisfaction and frustration of basic psychological needs in the real world and in video games predict internet gaming disorder scores and well-being.
Comput. Hum. Behav.
84 (2018)
Muniba Saleem
,
Sara Prot
,
Craig A. Anderson
,
Anthony F. Lemieux
Exposure to Muslims in Media and Support for Public Policies Harming Muslims.
Commun. Res.
44 (6) (2017)
Douglas A. Gentile
,
Patrick K. Bender
,
Craig A. Anderson
Violent video game effects on salivary cortisol, arousal, and aggressive thoughts in children.
Comput. Hum. Behav.
70 (2017)
Craig A. Anderson
,
Paul D. Teal
,
Mark A. Poletti
Spatial Correlation of Radial Gaussian and Uniform Spherical Volume Near-Field Source Distributions.
IEEE ACM Trans. Audio Speech Lang. Process.
24 (1) (2016)
Craig A. Anderson
,
Paul D. Teal
,
Mark A. Poletti
Spatially Robust Far-field Beamforming Using the von Mises(-Fisher) Distribution.
IEEE ACM Trans. Audio Speech Lang. Process.
23 (12) (2015)
Craig A. Anderson
,
Stefan Meier
,
Walter Kellermann
,
Paul D. Teal
,
Mark A. Poletti
Trinicon-BSS system incorporating robust dual beamformers for noise reduction.
ICASSP
(2015)
Craig A. Anderson
,
Paul D. Teal
,
Mark A. Poletti
Multichannel Wiener filter estimation using source location knowledge for speech enhancement.
SSP
(2014)
Craig A. Anderson
,
Stefan Meier
,
Walter Kellermann
,
Paul D. Teal
,
Mark A. Poletti
A GPU-accelerated real-time implementation of TRINICON-BSS for multiple separation units.
HSCMA
(2014)