Target-Directed Head Movements in a Head-Coupled Virtual Environment: Predicting the Effects of Lags Using Fitts' Law.
Richard H. Y. SoGermen K. M. ChungRavindra S. GoonetillekePublished in: Hum. Factors (1999)
Keyphrases
- virtual environment
- head movements
- eye tracking
- gaze direction
- head motion
- head tracking
- facial expressions
- eye gaze
- gaze estimation
- humanoid robot
- eye tracker
- virtual reality
- virtual world
- gaze tracking
- eye movements
- face tracking
- head mounted
- physical environment
- interaction model
- facial gestures
- computer graphics
- virtual characters
- multi modal
- lighting conditions
- robust tracking
- virtual humans
- vision system
- haptic feedback
- real time