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SWAGS: Sampling Windows Adaptively for Dynamic 3D Gaussian Splatting.
Richard Shaw
Jifei Song
Arthur Moreau
Michal Nazarczuk
Sibi Catley-Chandar
Helisa Dhamo
Eduardo Pérez-Pellitero
Published in:
CoRR (2023)
Keyphrases
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multiple cameras
image based rendering
maximum likelihood
monte carlo
three dimensional
dynamic environments
random sampling
genetic algorithm
website
support vector machine
sampling strategy