An Approach for Plotting Reservoir Profile with the Rendering of Material and Texture of OpenGL.
Shaowei PanHusong LiLiumei ZhangPublished in: CSISE (1) (2011)
Keyphrases
- texture mapping
- computer graphics
- image based rendering
- graphics hardware
- photorealistic
- ray tracing
- view dependent
- d objects
- d mesh
- computer generated images
- texture synthesis
- human faces
- bidirectional texture function
- texture classification
- texture images
- image synthesis
- high fidelity
- texture features
- gray level
- image features
- volume rendering
- high quality
- illumination direction
- real time
- image sequences
- water supply
- textured surfaces
- feature extraction
- image decomposition
- texture analysis