The Effect of Tangible Artifacts, Gender and Subjective Technical Competence on Teaching Programming to Seventh Graders.
Philipp BraunerThiemo LeonhardtMartina ZiefleUlrik SchroederPublished in: ISSEP (2010)
Keyphrases
- computer programming
- programming course
- elementary school
- pair programming
- learning companion
- programming language
- computer science education
- primary school
- high quality
- introductory programming
- interaction effects
- lego mindstorms
- programming environment
- distance learning
- learning outcomes
- higher education
- international conference
- online learning
- learning environment
- cooperative learning
- pilot study
- hong kong
- learning activities
- students studying