Designing a VR Arena: Integrating Virtual Environments and Physical Spaces for Social Sensorial Data-Driven Experiences.
Ruth WestEitan MendelowitzThomas ZachChristopher PooveyLuke HillardKathryn HaysNathaniel HelgesenPublished in: ERVR (2020)
Keyphrases
- virtual environment
- data driven
- virtual reality
- physical environment
- virtual space
- virtual world
- multi user virtual environments
- computer graphics
- multi user
- physical space
- virtual training
- social media
- social interaction
- synthetic characters
- physical world
- virtual communities
- serious games
- social networks
- learning processes
- role play
- virtual characters
- collision detection
- real time
- real environment
- virtual objects
- user interface
- natural interaction
- mobile devices