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Embodied play to learn: Exploring Kinect-facilitated memory performance.

Kuo-Jen ChaoHui-Wen HuangWei-Chieh FangNian-Shing Chen
Published in: Br. J. Educ. Technol. (2013)
Keyphrases
  • memory requirements
  • depth information
  • artificial neural networks
  • pose estimation
  • intelligent agents
  • machine learning
  • genetic algorithm
  • search engine
  • high quality
  • depth map
  • memory usage
  • depth cameras
  • low memory