Obstacle and Game Element Detection with the 3D-Sensor Kinect.
Matthias GreuterMichael RosenfelderMichael BlaichOliver BittelPublished in: Eurobot Conference (2011)
Keyphrases
- sensor networks
- game theory
- false positives
- object detection
- detection method
- detection rate
- false alarms
- sensor data
- detection algorithm
- point cloud
- computer games
- automatic detection
- anomaly detection
- forward looking infrared
- depth information
- detection accuracy
- real time
- event detection
- virtual world
- video games
- video sequences
- structured light
- three dimensional
- online game
- computer vision