Incorporating Constraints into a Virtual Reality Environment for Intuitive and Precise Solid Modelling.
Yongmin ZhongWolfgang Müller-WittigWeiyin MaPublished in: IV (2002)
Keyphrases
- virtual reality
- virtual training
- virtual world
- virtual environment
- virtual humans
- three dimensional
- computer graphics
- virtual space
- augmented reality
- multi sensory
- photorealistic
- computer animation
- collaborative virtual environments
- virtual reality environments
- real time
- image processing
- virtual museum
- computer generated forces
- force feedback
- visual data mining
- virtual reality technology
- interactive virtual
- dynamic environments
- digital museum
- computer interface
- agent model
- tangible user interface
- mobile robot