ShakeTime! A Persuasive Robotic Game.
Marynel VázquezAlexander MayWei-Hsuan ChenPublished in: Enabling Intelligence through Middleware (2010)
Keyphrases
- card game
- game theory
- computer games
- game playing
- robotic systems
- teachable agent
- educational games
- video games
- virtual characters
- optimal strategy
- real time
- imperfect information
- nash equilibrium
- game theoretic
- perfect information
- mobile robot
- online game
- game design
- object manipulation
- game based learning
- game play
- augmented reality
- stochastic games
- game tree search
- learning games
- robotic manipulator
- game players
- learning environment
- data sets