Soft Transparency for Point Cloud Rendering.
Patrick SeemannGianpaolo PalmaMatteo DellepianePaolo CignoniMichael GoeselePublished in: EGSR (EI&I) (2018)
Keyphrases
- point cloud
- photorealistic
- implicit surfaces
- structure from motion
- surface reconstruction
- ray tracing
- real time
- image based rendering
- point cloud data
- point sets
- high fidelity
- laser scanner
- high quality
- urban scenes
- computer graphics
- stereo camera
- d scene
- lidar data
- visual hull
- real world objects
- iterative closest point
- machine learning