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On Triangulating Three-Dimensional Polygons.
Gill Barequet
Matthew Dickerson
David Eppstein
Published in:
SCG (1996)
Keyphrases
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three dimensional
x ray
surface reconstruction
convex hull
human body
d objects
real world
wide range
real time
virtual reality
range images
medical images
maximum intensity projection
object modeling
spatial objects
computed tomography
image sequences
decision making
search engine
neural network
databases
data sets