Login / Signup

Face-off in the magic circle: getting players to look at each other, not the screen.

Douglas WilsonDajana DimovskaSebbe SelvigPatrick Jarnfelt
Published in: Advances in Computer Entertainment Technology (2009)
Keyphrases
  • human faces
  • hough transform
  • facial images
  • face images
  • game theory
  • cooperative
  • recognition algorithm
  • face tracking